| ^a${value} Second(s) Recharge | 3
|
| ${value} Energy Reserved | 100
|
| ${value} Active Energy Cost per Second | 1
|
| ${value}m Radius | 14
|
| +${value} Energy | 10 22 34 46 58 70 82 94 106 118 130 142 154 166 178 196 214 232 250
|
| +${value} Strength | 3 5 8 10 13 15 18 20 23 25 28 30 33 35 38 41 45 49 53
|
| +${value} Intelligence | 3 5 8 10 13 15 18 20 23 25 28 30 33 35 38 41 45 49 53
|
| +${value} Dexterity | 3 5 8 10 13 15 18 20 23 25 28 30 33 35 38 41 45 49 53
|
| +${value}% Health | 5 6 7 8 9 11 12 13 14 15 16 17 18 19 21 22 23 24 25
|
| MaxLevel | 15
|
| UltimateLevel | 19
|